Tag Archives: Nintendo

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Breaking News : Secret Nintendo Switch Game Coming Soon (Video)

The director of popular JRPGs such as Chrono Trigger and Live A Live took to Twitter to post about a secret project he was about to start. He happened to post that caption above a picture of a Nintendo Switch. Seems that he is getting started on a new project that will be on the Switch.

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The Nintendo Classic Mini Has Arrived !!!!

 

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Old school gamers, rejoice: Nintendo is launching the Nintendo Classic Mini: Nintendo Entertainment System on November 11th.

It looks just like the iconic console of yesteryear, except it’s much smaller, includes an HDMI cable to convey the graphics in all their retro glory on your flatscreen, and it’s got thirty games built in.

Megahits like Donkey Kong, Pac-Man, and the original Super Mario Bros. trilogy, along with dozens of others to while away whatever free time you may have. (Tecmo Bowl, we’re looking in your direction.)

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In addition to the petite console itself, the $59.99 console comes with one classic controller—which you can connect to a Wii Remote controller, to play Virtual Console NES games on a Wii U or Wii console.

To Order today : 

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Nintendo Switch Has Arrived !

After more than a year and a half of speculation, we finally know what Nintendo’s NX project is: the Nintendo Switch. The company revealed the first details today via a three-minute video posted to its website. You can watch it above, and read our breakdown of the trailer here.

The Switch isn’t a surprise to anyone who’s been following rumors surrounding the system. It is, as has been reported, a hybrid device — the console itself is essentially a tablet, yet it’s designed to be hooked up to a TV for home use. The tablet has two controller modules that attach onto the side for regular portable play, and they can be detached for on-the-go multiplayer or attached together to form something that resembles a regular controller.

It is simultaneously low-key and extraordinarily ambitious. Here are a few quick thoughts based on the trailer.

  • The name is good! It’s catchy, it conveys the core concept, and it’s altogether new. That’s three points over the Wii U, at least.
  • The hardware is… complex. Nintendo has its work cut out explaining how on earth these controllers are going to be used in practice. The video’s scenario of two Switch systems with four split controllers being used to play an NBA game beside an actual basketball court late at night seems impractical, to say the least. And attaching the controllers to the tablet had better be as effortless as the video makes it seem.
  • The system isn’t aimed at kids. At least, that’s not how Nintendo wants to position it right now. The trailer is all about how the Switch’s versatility helps it slot into the lives of the types of busy, young, mostly male adults you’d find in a typical tech company’s ads.
  • We still know almost nothing about the Switch’s power. The tablet base unit has actual vents, which is unusual for a mobile device and possibly puts the custom Nvidia chip in the ballpark of the Shield Android TV. As for the screen’s resolution or overall quality — or even if it’s touch-sensitive — we’ll have to wait for further announcements. But moving to mobile hardware is probably a smart decision, because Nintendo has been technically outgunned for the past two console generations without having many advantages to show for the low-power approach.

All in all, the Switch looks like a unique product that will no doubt serve as an effective canvas for Nintendo’s frequently dazzling software output over the next few years. It’s a smarter, more flexible realization of the Wii U concept, and I’m going to buy one.

But then I always was, and it’s reasonable to wonder who else will. The Wii U, which was largely a disaster for Nintendo, traded on a similar but less practical hybrid approach where the tablet-style controller only worked inside the home and was used differently across various games. It was mishandled at every level, causing Nintendo to squander the dominant position it attained with the Wii.

Nintendo’s genius with the Wii was to identify and define an untapped userbase, resulting in what was to all intents and purposes a market of one — tens of millions of people bought Wiis that would never have considered an Xbox. But by the time the Wii U launched, that userbase had moved on; the rise of mobile gaming appeared to have captured the same type of customer that would have been interested in a casual console. Or there was the possibility that the Nintendo Wii’s success was more like a novel toy than a game console.

The Wii U was a feeble effort to keep up with the shift of non-traditional gamers to touchscreen gaming, seeing Nintendo losing its nerve and chasing the puck rather than skating to where it was going to be. The system was slow, the tablet hardware was laughable, and the platform was archaic. As a vector for excellent software for Nintendo fans, it was well worth buying; for almost anyone else, it wasn’t. Since its late 2012 launch it’s sold just 13 million units, the lowest figure for any Nintendo home console by some distance.

I don’t know if the Switch can sell any fewer than 13 million units — my suspicion is that that figure isn’t a great deal larger than the absolute baseline of Nintendo fans who will buy every system no matter what. But how many more can it sell?

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Nintendo just unboxed a 30-year-old Famicom

Nintendo One of the great joys of a new gadget is the ritual unboxing: inside that box containing a smartphone or virtual reality headset is a world of possibilities. And it turns out unboxings can be just as fun when the gadget in question is really old.

As part of a retrospective series on The Legend of Zelda, Nintendo’s Japanese site recently posted a number of photos of the inside of a company storage room. That may not sound all that exciting, but it turns out the room contains a number of virtually untouched Famicom consoles still in their original boxes. (The Famicom is the Japanese version of the NES, which first launched in 1983 — and will soon be available as an adorable plug-and-play mini-console.) It’s joined by a stack of Disk Systems, a Famicom add-on that made it possible to use floppy discs with the console.

Not only is the post a great look at a near-mint-condition 30-year-old console, it ends on the best possible note: it still works! The unseen Nintendo employee manages to hook one of the consoles up to a nearby tube TV to play, what else, some Legend of Zelda.

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