Tag Archives: old games

Commodore 64 History..

The Commodore 64, also known as the C64, C-64, C=64,[n 1] or occasionally CBM 64 or VIC-64 in Sweden,[5] is an 8-bit home computer introduced in January 1982 by Commodore International(first shown at the Consumer Electronics Show, in Las Vegas, January 7-10. 1982)[6]. It is listed in the Guinness World Records as the highest-selling single computer model of all time,[7] with independent estimates placing the number sold between 10 and 17 million units.[8] Volume production started in early 1982, marketing in August for US$595 (equivalent to $1,477 in 2016).[9][10] Preceded by the Commodore VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM. It had superior sound and graphical specifications compared to other earlier systems such as the Apple II and Atari 800, with multi-color sprites and a more advanced sound processor



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Atari Flashback Classics Volume 1 Review

Atari Flashback Classics Volume 1 ReviewWhenever a collection of classic games is released, I always find myself picking it up. Despite not usually having nostalgia for these retro packages (as my first console was the Genesis), I enjoy learning more about the medium that I love, and they’re typically a good way to experience games that I missed out on. Unfortunately, a lot of these end up being hit-or-miss; for every one game I end up loving, there are often a handful of titles that are only interesting to look at through a historical lens.

The latest retro video game collection comes in the form of Atari Flashback Classics Volume 1. This $20 collection features 50 games in total, with 9 being arcade games, and 41 Atari 2600-era titles. Since the games are the reason why anyone would pick this up, and there are way too many of them to touch on individually, here’s the full list of arcade titles: Black Widow, Centipede, Liberator, Lunar LanderMillipede, PongSpace DuelTempest, and Warlords.

Meanwhile, here are the 41 Atari 2600 games: 3-D Tic-Tac-ToeAir-Sea BattleBackgammonBasketballBlack Jack, BowlingCanyon BomberCentipedeCircus Atari, CombatCombat TwoDesert FalconDodge ‘EmFatal RunFootballHome RunHuman CannonballMillipedeMiniature GolfPong SportsQuadrunRadar LockRealsports BoxingRealsports FootballRealsports SoccerRealsports Volleyball, Save Mary, Slot Machine, Slot RacersSprintmaster, Star Raiders, Steeplechase, Stunt CycleSuper BaseballSuper FootballSwordquest EarthWorldSwordquest FireWorldSwordquest WaterWorldTempestWarlords, and Yars’ Revenge.

As you can see, 50 games is a lot. The biggest name on the list would be arcade hits like CentipedePongTempest and Warlords, but the Atari 2600 list isn’t too shabby either. Volume 1 features both of the Combat games (although I’d only recommend playing the original, as the iconic tank combat game’s sequel seems like a total step backwards from the simple fun that the original offers), and a lot of sports games. One thing that Atari did a deviously good job at was splitting the must-have titles between Volume 1 and Volume 2, making sure that retro fans would pick up both.

Atari Flashback Classics Volume 1 Review

The big issue that past collections have had is properly controlling the games given the change in input devices. A lot of these games used the Atari 2600’s paddle controller, which hasn’t been seen in decades (besides the super rad Nintendo DS accessory Taito put out). Games like Pong and Warlords feel terrible when using an analog stick, as it just doesn’t offer the precision needed for those titles. That’s a problem that Atari Flashback Classics has to tackle, and I feel like they’ve done a pretty solid job even if they didn’t completely solve the issue.

Each paddle game can be played in three ways: A) with the analog stick where it resets to the center after the player lets go of the stick, B) using the D-pad to move the paddle and then holding it there (it doesn’t reset position), and C) using the DualShock 4’s touchpad as a replacement paddle. I found using the touchpad to generally be the best solution (although it varies from game to game), and I actually had a good time playing these titles that are hard to port. It isn’t perfect, but it’s far better than giving players a single option.

Since Atari Flashback Classics is primarily comprised of games from the late ’70s and early ’80s, I was expecting a lot of the games to be dated. That is definitely the case, and quite frankly a lot of the offerings here are titles that I booted up once and never had any desire to play again. That said, while they offer little in the fun department, they do have plenty of historical value and seeing them preserved is great. I’ll never play Black Jack or Slot Machine again, but I’m glad they’re available.

Atari Flashback Classics Volume 1 Review

Some of the surprise stand-outs of Volume 1 ended up being Save Mary, a game where I attempted to save a young girl (who I assume is named Mary) from drowning by lowering blocks she could climb, and Fatal Run, a racing game released in 1989 (yes, somehow the 2600 was still getting new games just a few years before I was born). While neither are as good as Tempest or Millipede, they’re games that I would’ve never played if it wasn’t for this collection, and I feel like that’s why these packages are so important.

While there are probably only a dozen games or so that I actually enjoyed playing (such as 3-D Tic-Tac-Toe, a game I’ve put probably 30 rounds into and lost every single time), that’s more than enough for me. This clearly isn’t about playing the latest and greatest games, it’s about taking a look at the history of gaming, and in that aspect, it totally succeeds.

There are also some really nice extras added in on the presentation side. Players can view the manuals for all of the Atari 2600 titles, which is a really cool and thoughtful thing to do. There is one issue, though, as sadly the photo viewer’s instructions can’t be hidden from the screen, so the bottom of the manuals are often obscured when zoomed in. That’s a bummer, but hopefully it’ll get fixed in a patch. Another awesome touch is that the game’s cartridge artwork are shown when selecting each title. It’s the small things that make a collection like this feel like a labor of love, and not a cash grab on nostalgia.

Finally, there are some great modern additions such as online multiplayer for games (you can even play games while you wait for someone to join your online lobby), and online leaderboards for the arcade games. The multiplayer is where I feel like the game really shines because even if Realsports Boxing is terrible in 2016, I still managed to laugh hysterically while playing it with a buddy. It’s also pretty cool to see that I’m apparently the number 6 player of Black Widow in the entire world (despite being terrible at it). While it doesn’t go as far as Microsoft’s Game Room did in allowing players to view the replays of high-score runs, it’s still a great addition.

Obviously, this package won’t be for everyone. But if you’re looking for a solid way to play Tempest and Centipede, or just looking to learn about the Atari 2600, then I easily recommend this solid retro collection.

This review is based on the PS4 version, which we were provided with.

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Nintendo’s NES Classic Edition Adds a Big Feature to 30 Retro Games

Now that the global insanity surrounding Pokémon Go has finally — and thankfully — subsided, Nintendo’s new NES Classic Edition is expected to unleash another wave of gaming nostalgia when it arrives in stores next month. And now, a new trailer for the miniaturized retro gaming console reveals a new feature that could change the way you play the 30 classic games that come pre-loaded on it: the ability to save your game whenever.

It’s pretty simple: Instead of having to find a save point in the game to secure the progress you’ve made, all you have to do is press the NES Classic Edition’s Reset button and you’ll be taken to the console’s Home screen where you’ll be able to save what’s called a “Suspend Point.” When you’re ready to play again, you’ll be able to pick up exactly where to you left off. Crazy, right? Basically, the feature will make playing games like PAC-MAN, Super Mario Bros., Donkey Kong, and others slightly less maddening.

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Here’s how Nintendo explains the “Suspend Points” function on the NES Classic Edition website:

“Pick up right where you left off with four Suspend Point slots for each game. Just press the Reset button while playing to return to the HOME menu and save your progress to a slot. Have a perfect run going? You can lock your save file and resume at a later time so there’s no danger of losing your progress.”

The console also comes with screen settings like a CRT filter that adds those retro scan lines to your TV screen, a 4:3 mode that horizontally stretches games to better fit your screen, and of course, a “pixel perfect” mode that lets you play the games exactly as they were designed. Likewise, busting out your old hairstyle and denim jacket from 20-something years ago is totally optional. The system comes out on November 11th and will be priced at around $60.

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