Dragon Quest has never been as popular in North America as it is in Japan. In Japan, the release of a new Dragon Quest game is a massive, world-consuming event. It’s so big that (possibly apocryphal) stories have popped up about the government forcing publisher Square Enix to only release new games in the series on Saturdays, to avoid obsessed gamers skipping out on school and work to stand in line at a store.
While the veracity of that urban legend is debatable, the spirit of it — and recognition of the impact Dragon Quest has had on so many lives — is captured perfectly in the video above. This is a Japanese commercial for the upcoming release of Dragon Quest 11: Echoes of an Elusive Age. It was released a few months ago, but we saw it floating around on Twitter yesterday, as the game nears release in Japan.
Don’t worry if you’re not a Dragon Quest fan; you’re still likely to get this commercial if you’ve been playing games your whole life. After a cute montage of opening screens from all the past Dragon Quest games, we see the faces of different people scrunched up, staring at the screen, playing — people across a variety of ages, genders and appearances.
We see a student daydreaming about the game at school, doodling a slime in his notebook. We see an office worker absentmindedly watching a trailer for it on his computer. We see a convenience store employee nearly falling asleep, presumably because he was up all night grinding out another few levels.
And most importantly, we see them playing. Covered up under a blanket. Ignoring dinner. Even crying at a powerful plot twist.
In one of the commercial’s best moments, a young man is leaning forward playing what appears to be Dragon Quest 8 on PlayStation 2. A woman sitting next to him is looking to plug in a hair curler and accidentally unplugs … the television? Or is it the PlayStation itself? Has he lost his progress? No! This is a heartbreaking scenario we’ve probably all been through at one moment or another.
Whether you care about Dragon Quest or not, there’s something wonderful and moving about seeing these shared experiences. The investment on display here transcends any specific game, just like it transcends the country of Japan. Virtually everyone who plays video games has felt this stuff before, has found themselves so totally transported to another place that they’re thinking about it all through class or work the next day.
There’s something magical about that.
Dragon Quest 11 launches today, July 29, for the Nintendo 3DS and PlayStation 4 in Japan. A Switch version of the game is also planned, and Square Enix announced today that Dragon Quest 11 will make its way to North America and other Western regions in 2018.
With the release of the new Playstation VR, I was thinking back on the beginnings of the video game. I came from the generation of the Atari 2600 where there were tennis games like above, pong, centipede and we thought this was amazing. The feeling then of playing video games was something novel it was a totally new industry. No more going to the local arcades to play games, and at the arcades in the 80’s I pretty much stuck with the pinball machines now you barely hear or see anymore about pinball.
I graduated from the Atari 2600 to the commodore 64 because my parents thought it would help me in school with the different programs for math , which I had some difficulty in . I think I had many one math program for the Commodore and a bunch of video games. My favorite game for the Commodore was the WWE Micro League Wrestling.
Now as you can see by the above video, the game was slow as hell compared to today’s WWE 2k17. But it was a real match that was just made digital and I loved every minute of it. This is all we had, so it was great to us, now I played the same game and was like WTF!!!…But there was a wow factor in these games of Commodore and Atari that is not there in today’s world and today’s video games. We have been made to accustomed to technology where even virtual reality is now like EH its good…..whats next??
I wish we could go back to the time when things had that WOW factor . Maybe we need a new technology to come out like holograms or something to give us that WOW factor back. The Atari and Commodore were the front runners of everything you see today. From Frogger, Tennis, Pong, Micro League Wrestling they were all the granddaddy’s of today’s technology. We need the WOW factor back in technology….What will bring that back????
Your favorite comic characters, superheroes and villains come to life in midtown for four days each year during New York Comic Con.
The event, celebrating its 10th anniversary, is being held at the Javits Center Oct. 6-9. A few of this year’s panels will also be at Madison Square Garden, Hammerstein Ballroom, and other nearby locations to handle the expected 180,000 fans.
Check out these photos of fans dressed in costume.
The Sega Genesis, known as the Mega Drive in most regions outside North America, is a 16-bit home video game console which was developed and sold by Sega Enterprises, Ltd. The Genesis was Sega’s third console and the successor to the Master System. Sega first released the console as the Mega Drive in Japan in 1988, followed by a North American debut under the Genesis moniker in 1989. In 1990, the console was distributed as the Mega Drive by Virgin Mastertronic in Europe, by Ozisoft in Australasia, and by Tec Toy in Brazil. In South Korea, the systems were distributed by Samsung and were known as the Super Gam*Boy, and later the Super Aladdin Boy.
Now that the global insanity surrounding Pokémon Go has finally — and thankfully — subsided, Nintendo’s new NES Classic Edition is expected to unleash another wave of gaming nostalgia when it arrives in stores next month. And now, a new trailer for the miniaturized retro gaming console reveals a new feature that could change the way you play the 30 classic games that come pre-loaded on it: the ability to save your game whenever.
It’s pretty simple: Instead of having to find a save point in the game to secure the progress you’ve made, all you have to do is press the NES Classic Edition’s Reset button and you’ll be taken to the console’s Home screen where you’ll be able to save what’s called a “Suspend Point.” When you’re ready to play again, you’ll be able to pick up exactly where to you left off. Crazy, right? Basically, the feature will make playing games like PAC-MAN, Super Mario Bros., Donkey Kong, and others slightly less maddening.
Here’s how Nintendo explains the “Suspend Points” function on the NES Classic Edition website:
“Pick up right where you left off with four Suspend Point slots for each game. Just press the Reset button while playing to return to the HOME menu and save your progress to a slot. Have a perfect run going? You can lock your save file and resume at a later time so there’s no danger of losing your progress.”
The console also comes with screen settings like a CRT filter that adds those retro scan lines to your TV screen, a 4:3 mode that horizontally stretches games to better fit your screen, and of course, a “pixel perfect” mode that lets you play the games exactly as they were designed. Likewise, busting out your old hairstyle and denim jacket from 20-something years ago is totally optional. The system comes out on November 11th and will be priced at around $60.
2D Sonic is back in an all-new adventure! The classic Sonic experience returns with brand new twists. Play as Sonic, Tails, & Knuckles as you race through all-new Zones and fully re-imagined classics, each filled with exciting surprises and powerful bosses. Harness Sonic’s new Drop Dash, Tails’ flight, and Knuckles’ climbing abilities to overcome the evil Dr. Eggman’s robots. Discover a myriad of never-before-seen hidden paths and secrets! This all-new experience celebrates the best of Classic Sonic, pushing the envelope forward with stunning 60 FPS gameplay and pixel-perfect physics. Welcome to the next level for the world’s fastest blue hedgehog.