Sonic Mania is a side-scrolling platform game developed by Headcannon and PagodaWest Games and published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Microsoft Windows . And here are the reviews!!!!!!
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A huge bombshell just got dropped for Sonic Mania! We got a brand new trailer showing off the brand new Special Stages, as well as the Special Stages from Sonic 3 & Knuckles making a comeback! Not only did we get this, we also got a glimpse of Studiopolis Zone Act 2 and a brand new mode being the Time Attack mode! All of this and more is discussed in this video today! Sonic Mania releases on PS4, Xbox One and Nintendo Switch on August 15th!
Featured above, you can hit play to listen to the new track for Stardust Speedway Act 1, and in the worlds of the immortal Pablo Francisco, man is it sexy and smooth. It might even be mellow enough to make sweet, sweet love to.
Here’s a brief description of the track (as well as some hints for the level itself), via Sega:
Relax to the mellow funks of the past as Sonic and friends return to Little Planet’s firefly-lit marble cityscape. But things aren’t so simple as fauna has grown rather lush.
Sonic Mania is launching across for PC, PlayStation 4, Xbox One, and Switch on August 15th.
The Sonic Mania Comic Con panel has come and gone, with it we got news regarding lots of things Sonic Mania related (which will be covered in tomorrow’s video) but we also got to see a Sonic Mania’s instruction manual in the form of a promotional item that was given away at the event. On this episode of the SEGA News Bits we look through some of the pages of the Sonic Mania instruction manual, talk about concept art for a never before seen Sonic Mania stage and cry that we didn’t get a manual for our personal collection. In the comments below let us know what you think of the Sonic Mania instruction manual and should there be a physical release for this game already? Feels like Sonic Mania has everything released physically besides the actual game, right?
First up we got some behind the scenes info. In early development the game was called Sonic Discovery, but it was only after the game was pitched to Sonic Team’s head Takashi Iizuka that the game was rechristened Sonic Mania. The early build the team pitched was also noteworthy for featuring a fully playable Studiopolis Zone.
We also get confirmation about the game’s story, which will be told through sprite-based cutscenes much like Sonic 3 & Knuckles. Early drafts featured Dr. Eggman retiring and his robots forming their own gang, the Hard Boiled Heavies. These villains got their own theme a few days ago, so while the story won’t be quite the same, they’ll still be a factor.
Attendees got a closer peek into the game’s narrative and characters thanks to a manual that was distributed to the audience. Give it a look
Mania will also be getting a fully animated intro courtesy of Tyson Hesse, who worked on the adorable animations seen in the pre-order trailer. This will be uploaded the day before release on August 14th if you can’t wait to see it in-game.
The most significant announcement, however, was of the game’s special stages, which look to take a page from Sonic CD’s, with Sonic chasing after a UFO.
The Tee Lopes-composed special stage music was also unveiled at the panel, and thankfully it was uploaded to YouTube earlier today. Check it out:
Sonic Mania launches August 15th for Nintendo Switch, PS4, Xbox One and PC. We’ll be sure to bring more on the retro throwback as we approach release!
Two Sonic games are coming out this year. Sonic Forces is a modern game, with a large cast of woodland creatures that look like no living thing and many 3D sections. Sonic Mania, though, is an homage to the early ‘90s 2D platformers that made the blue hedgehog a legend, and if it’s received well, it might have a bigger impact than you’d think.
column spoke with the boss of Sonic Team, Takashi Iizuka, about the two different approaches on each game. It’s been a while since an exclusively 2D Sonic was made – and he’s uncertain about the reception. Yet, if things go well, it seems Mania could affect the entire course of the franchise:
“For Mania it’s kind of like a new approach – to target specifically 2D fans,” he says. “So we don’t know whether it’ll be accepted positively in the market. We’ll find out after the game’s released, and we can figure out the direction of future titles after seeing the reaction.”
That’s slightly surprising, as Mania is made by an indie team plucked from the Sonic fan community. You’d be called cynical, but probably forgiven, if you assumed that the Sonic Team view it as a sop to the old-school fans while they get on with another flashy 3D title. Not so, apparently, and that’s encouraging.
You can read Metro’s preview in full here – it’s a fun read with lots of other details, and well worth a look.
Play as Sonic, Tails, & Knuckles as you race through all-new Zones and fully re-imagined classics, each filled with exciting surprises and powerful bosses. Harness Sonic’s new Drop Dash, Tails’ flight, and Knuckles’ climbing abilities to overcome the evil Dr. Eggman’s robots. Discover a myriad of never-before-seen hidden paths and secrets!
Hi everyone check this new trailer for Sonic Force
Hi my name is Johnny freaking and I am a big Sonic fan. I love all the Sonic the Hedgehog games from the nineties, but I think they got this game F! up again what I really want is Sega to focus in a good classical Sonic storyline Like the classical game from the Sega Genesis, my opinion I’ll be honest, I saw the trailer and I think it was,,,,,,, mmmmm! I don’t know. I still need to see more Future news about the game and what best storyline is going to be. Now I really just want the Sonic mania game, that really is a game that I want to play