Tag Archives: Zelda

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NES Classic System Impressions

The NES was the first console I ever owned. Somehow I had saved holiday and birthday money for over a year to get it (the idea may have been planted by a family member) at five years old, and although I don’t remember every detail of that process, I do recall walking into a Sears to actually get the thing, and subsequently taking it home and playing Duck Hunt.

Although I had played arcade games and Atari before (it’s what presumably gave me the idea), nothing really resonated with me until I played Mario for the first time. At that point, I knew this was something I would enjoy for a lifetime.

Tnintendohat’s a pretty common story among older gamers, who are the target audience for the newly minted NES Classic Edition — a simple, yet effective delivery system for 30 retro games from both Nintendo and third parties alike.

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  • The Nintendo Entertainment System: NES Classic Edition has the original look and feel, only smaller, sleeker, and pre-loaded with 30 gamesImage result for nes box
  • The pre-installed games include: Super Mario Bros., Donkey Kong, The Legend of Zelda, PAC-MAN, Dr. Mario, Mega Man, Final Fantasy, and dozens more
  • Includes a standard HDMI cable
  • Comes with one old-school, grey-colored NES Classic Controller and an AC adapter
  • Also compatible with Classic Controller and Classic Controller Pro. Additional NES Classic Controllers will be sold separately

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Nintendo’s NES Classic Edition Adds a Big Feature to 30 Retro Games

Now that the global insanity surrounding Pokémon Go has finally — and thankfully — subsided, Nintendo’s new NES Classic Edition is expected to unleash another wave of gaming nostalgia when it arrives in stores next month. And now, a new trailer for the miniaturized retro gaming console reveals a new feature that could change the way you play the 30 classic games that come pre-loaded on it: the ability to save your game whenever.

It’s pretty simple: Instead of having to find a save point in the game to secure the progress you’ve made, all you have to do is press the NES Classic Edition’s Reset button and you’ll be taken to the console’s Home screen where you’ll be able to save what’s called a “Suspend Point.” When you’re ready to play again, you’ll be able to pick up exactly where to you left off. Crazy, right? Basically, the feature will make playing games like PAC-MAN, Super Mario Bros., Donkey Kong, and others slightly less maddening.

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Here’s how Nintendo explains the “Suspend Points” function on the NES Classic Edition website:

“Pick up right where you left off with four Suspend Point slots for each game. Just press the Reset button while playing to return to the HOME menu and save your progress to a slot. Have a perfect run going? You can lock your save file and resume at a later time so there’s no danger of losing your progress.”

The console also comes with screen settings like a CRT filter that adds those retro scan lines to your TV screen, a 4:3 mode that horizontally stretches games to better fit your screen, and of course, a “pixel perfect” mode that lets you play the games exactly as they were designed. Likewise, busting out your old hairstyle and denim jacket from 20-something years ago is totally optional. The system comes out on November 11th and will be priced at around $60.

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Play the original Legend of Zelda in 3D in your browser

maxresdefault (2)What trickery is this? You can now play the original Legend of Zelda in your browser in 3D thanks to the magic of Javascript. For Zelda’s 30th anniversary, Scott Lininger and Mike Magee have rendered the first three dungeons of the NES classic in voxels.

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>>>You can have a go here,  at least until Nintendo’s legal team unleashes an age of darkness.

The remaining dungeons and the accompanying overworld are to follow, in addition to major bugfixes. Boomerangs, for example, are completely broken, while that chippy warning bleep you get when on your last half-heart of health never turns off. As the devs put it, “This is not the greatest game in the world, no; This is just a tribute.”

They’re not the first team to experiment with voxels in your browser—there’s a functional NES emulatorthat extrapolates 3D models from sprites in any ROM you care to feed it.

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